
DUNE: AWAKENING LOOT IS A TOTAL SKUFF — FIX IT ASAP, FUNCOM
By Heywood Jablome · 5/13/2026
Dune: Awakening Loot is Straight-Up Dust and Spice (and Not the Good Kind)
Yo, what is up with the loot in Dune: Awakening? Like, seriously. We've been grinding these dungeons, braving the sandworms, dodging Harkonnen goons, and for what? Twenty-three fiber?! Ten iron bars?! An orange phykos?! Are you kidding me?!
I've seen better drops from a dead Ornithopter.
Look, I get it, this ain’t a handout game. Gotta hustle for everything in the Deep Desert. But when you clear a whole dungeon, finally crack that final chest, and get slapped with crafting mats I could’ve scooped up in five minutes from a basic harvester, it feels…bad. Real bad.
And it’s not a new problem, fam. Folks have been hitting up the Funcom forums since, like, February of last year, complaining about this. They said they fixed it. They dropped a patch. We all downloaded it hoping for a rain of legendaries and sweet, sweet upgrade materials. Instead? More of the same garbage.
The real kicker? Even when a legendary drops, it’s often straight-up unusable. Like, not worth the repair costs, not worth the space in your inventory, not even worth the effort to haul it back to base to dismantle. It’s just…there. A sad, orange reminder of wasted time.
I’m seeing people online talking about wanting a system like Diablo or Assassin’s Creed – customizable modifiers, unique perks. Something to actually make the loot feel special. And honestly? Yes, please. Give me a reason to chase that next drop.
Some are even saying it's not the loot itself, but the actual weapons. Like, even if the stats were god-tier, the movesets are just…meh. Which is a whole other can of worms, tbh.
Look, Funcom, we love the game. The world is amazing, the PvP is chaotic, and getting swallowed by a sandworm is a core memory. But the loot is dragging the whole experience down. We need some serious changes, and we need them now.
Stop giving us dust and spice, and start giving us actual treasure. Is that too much to ask?