
VIKINGS SOFTENING UP?! NO CAP, FUNCOM?!
By Heywood Jablome Ā· 4/11/2026
Seriously?! Vikingsā¦Softening Up?!
Okay, so lemme lay this out for yāall. Weāre talking about the Vikings, right? Like, the OG raiders, the seafaring, axe-swinging, shield-walling legends? The folks who basically invented being extra? Their whole vibe was āWeāre here to pillage, and weāre all outta surgar!ā ā or something equally hype. Theyāre so iconic, we literally named a wireless communication protocol after them! Bluetooth? Yeah, thatās Viking-adjacent, fam. Came from a king who united tribes, a total power move.
And now? Now we got Funcom, the studio behind the upcoming Dune: Awakening, kinda⦠dipping on the whole PvP thing? Like, backing down from the battle scene ācause people werenāt really vibing with it? Iām losing my mind a little.
Apparently, the numbers donāt lie. Data dropped showing barely anyone was actually getting into the player-versus-player action. Eighty percent of players? More into the vibes of just, like, existing in the world, building, exploring, the whole PvE shebang. So Funcom is pivoting, leaning hard into that. Smart business, I get it. Keep the lights on, keep the server humming, all that.
But hear me out. This is a Viking game! Inspired by a culture built on challenge, on overcoming odds, on straight-up war. Itās kinda⦠wild. Itās giving major āhistorical aesthetic but make it safeā energy. Like, imagine showing a Jarl this. Heād be spitting his mead.
Look, Iām not saying every game has to be a hardcore, sweat-inducing, rage-quit fest. Everyoneās allowed to chill. But there's a disconnect, ya know? Youāre drawing from this fierce, unapologetic legacy, and then youāre basically handing out participation trophies.
It just highlights how tricky it is to blend history with modern game design. You wanna capture that awesome look and feel, but you also gotta make a game people actually wanna play. It's a whole mood, and honestly? Itās kinda hilarious. A culture famous for battle, now getting a game inspired by them⦠backing away from battle. The irony is chefās kiss.
So yeah, Dune: Awakening is gonna be more about the exploration and building, apparently. It's a choice. A safe choice. And while Iām all for accessibility and a good time, a part of me will always wonder: What would Ragnar Lothbrok think? Probably something involving an axe and a disappointed sigh. Just sayin'.